Files
deerflow-code/frontend-web/src/open-canvas/contexts/CanvasUIContext.tsx
T
2026-06-02 21:22:31 +08:00

106 lines
3.6 KiB
TypeScript

import {
createContext,
useCallback,
useContext,
useState,
type ReactNode,
} from "react";
import type {
CanvasCodeSelection,
CanvasSelectionState,
CanvasTextSelection,
WritingSelection,
} from "../types/selection";
export interface CanvasUIContextValue {
isChatCollapsed: boolean;
isEditing: boolean;
isWebSearchOpen: boolean;
/** AI 写作:右侧草稿是否正在流式生成。生成中右侧走只读流式视图(自动下滑、禁用编辑/润色/滑词),生成完才可编辑 */
isDraftStreaming: boolean;
/** AI 写作:流式生成中的草稿 Markdown。生成期间走这条独立通道(不写全局 artifact),避免高频刷新触发编辑器更新风暴 */
draftStreamingMarkdown: string;
/** AI 写作:草稿是否进入"生成完成的稳定态"(可编辑)。仅此时才挂载带编辑器的渲染器;生成/审核中一律只读 */
isDraftEditable: boolean;
selection: CanvasSelectionState;
/** Tiptap editor selection for AI rewrite flow */
writingSelection: WritingSelection | null;
setIsChatCollapsed: (v: boolean) => void;
setIsEditing: (v: boolean) => void;
setIsWebSearchOpen: (v: boolean) => void;
setIsDraftStreaming: (v: boolean) => void;
setDraftStreamingMarkdown: (v: string) => void;
setIsDraftEditable: (v: boolean) => void;
/** Set text selection; clears any existing code selection. */
setTextSelection: (s: CanvasTextSelection | null) => void;
/** Set code selection; clears any existing text selection. */
setCodeSelection: (s: CanvasCodeSelection | null) => void;
clearSelection: () => void;
setWritingSelection: (s: WritingSelection | null) => void;
}
const EMPTY_SELECTION: CanvasSelectionState = {
textSelection: null,
codeSelection: null,
};
const CanvasUIContext = createContext<CanvasUIContextValue | null>(null);
export function CanvasUIProvider({ children }: { children: ReactNode }) {
const [isChatCollapsed, setIsChatCollapsed] = useState(false);
const [isEditing, setIsEditing] = useState(false);
const [isWebSearchOpen, setIsWebSearchOpen] = useState(false);
const [isDraftStreaming, setIsDraftStreaming] = useState(false);
const [draftStreamingMarkdown, setDraftStreamingMarkdown] = useState('');
const [isDraftEditable, setIsDraftEditable] = useState(false);
const [selection, setSelection] =
useState<CanvasSelectionState>(EMPTY_SELECTION);
const [writingSelection, setWritingSelection] =
useState<WritingSelection | null>(null);
const setTextSelection = useCallback((s: CanvasTextSelection | null) => {
setSelection({ textSelection: s, codeSelection: null });
}, []);
const setCodeSelection = useCallback((s: CanvasCodeSelection | null) => {
setSelection({ textSelection: null, codeSelection: s });
}, []);
return (
<CanvasUIContext.Provider
value={{
isChatCollapsed,
isEditing,
isWebSearchOpen,
isDraftStreaming,
draftStreamingMarkdown,
isDraftEditable,
selection,
writingSelection,
setIsChatCollapsed,
setIsEditing,
setIsWebSearchOpen,
setIsDraftStreaming,
setDraftStreamingMarkdown,
setIsDraftEditable,
setTextSelection,
setCodeSelection,
clearSelection: () => setSelection(EMPTY_SELECTION),
setWritingSelection,
}}
>
{children}
</CanvasUIContext.Provider>
);
}
export function useCanvasUIContext() {
const ctx = useContext(CanvasUIContext);
if (!ctx)
throw new Error(
"useCanvasUIContext must be used within CanvasUIProvider",
);
return ctx;
}