Even after the previous owner check, the agent could still patch/edit
a UI-uploaded skill (source=upload) it happened to own. Uploaded skills
represent human-reviewed content; letting the agent rewrite them risks
silent drift from what the user approved.
Add _assert_skill_is_agent_authored which reads usage.json and refuses
unless source==agent. Wired into all five write actions
(create/edit/patch/delete/write_file/remove_file). Skills with no usage
entry default to source=upload, so legacy and adopted-orphan skills are
also refused — only skills the agent created via mark_agent_created in
the create flow stay editable.
Note: this check is independent of skill_store availability (it reads
the usage file, not the DB), so it runs even when skill_store is None.
Tests that exercise non-create paths against pre-existing skills will
need to call mark_agent_created first or mock get_entry.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Only delete had a DB owner check via _assert_agent_may_delete. The other
four write actions only called ensure_custom_skill_is_editable, which
just verifies the directory exists under skills/custom/ — it does not
check owner_user_id. Any agent that knew a skill's name could overwrite
or strip support files from another user's UI-uploaded skill.
Generalise the helper to _assert_agent_may_modify (same three rules:
no DB row / built-in owner=None / owner mismatch) and call it from
edit, patch, delete, write_file, and remove_file. Hoist user_id +
skill_store to the top of the lock block so the four newly-guarded
branches stay one-liners and create/delete reuse the same handles.
Behaviour preserved when skill_store is None (no DB) — matches the
existing delete fallback.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>